EvilCoy's Scarred Lands
History of Fangsfall
Fangsfall’s origins began as a trading post for the Ledean Empire followed by the Empire of Elz. It was then used by the Charduni during their conquest of Ghelspad preceeding the Divine War. The Charduni engineers found that the sheltered harbor would protect the docks from the swirling currents of Liar’s Sound such that it was a natural (and deep) port. Slaves found the area hospitable for farming and suitable for vineyards. The Charduni fortified the area and set up mining communities in the Bronze and Cairn hills after driving the barbarians from the hills. They formed great dungeons and holding areas to the North (what is now the Free City).
During the Divine War, the Charduni were called by Chardun to fight at his side against the titan foes. Some slaves went with their masters, but most were left to continue their efforts to supply the wars with little supervision. As the Fangsfall peninsula was relatively untouched by the Divine War, the slaves eventually determined to overthrow their masters and with the help of a priestess of Enkili, Saint Izzy the Wondrous, declared themselves free men.
Approximately 2000 Old Calendar – The town of SouthLede is formed by explorers from the Ledean empire at the tip of the peninsula. It is later abandoned.
Approximately 3000 Old Calendar – The Emperor of Elz establishes a new colony upon the ruins of Southlede. However, the isolation, large number of hostile neighbors (Assathi, barbarian tribes, etc.), and poor natural port see that Southlede does not grow as fast as the Emperors would like. It quickly becomes a post that is used as a punishment for those who offend the Emperor. It does become a smalltime trading hub for the peninsula and has tentative relations with Freeport to the South.
3300 Old Calendar – The Charduni begin negotiations with the Emperor of Elz who turns over Southlede as a bargaining chip in their peace negotiations. Charduni slavers forcemarched the population north of the town to establish a new settlement called Lambport at the natural harbor where the city of Fangsfall lies today. Ships from the Charduni empire begin to arrive quickly as the Charduni go to work on the peninsula and begin battling and enslaving the native barbarians and other monsters of the peninsula. Numerous mines and quarries are formed in the Forgefire hills to the South and the Bronze and Cairn hills to the North. Lumbercamps began a mass deforestation of the peninsula to support the Charduni war machine.
3429 Old Calendar – The Charduni found the slave pits of Gr’zak to support further slaving and hunting in the peninsula.
3466 Old Calendar – The Divine and Titanswar begins. Chardun decrees that Charduni fight alongside the other Divine races.
3515 Old Calendar – Gaurak the Glutton is defeated by the gods and his teeth are pulled and thrown throughout the world. Several come down in the area now known as Fang Quarry forming huge mountains of white stone and creating a huge impact crater. The blast and earthquakes that follow decimate the remaining Charduni army guarding the peninsula. Citizens of the city of Lambport throw off the shackles of slavery in a rebellion lead by a priestess of Enkili. Mere days later the Charduni have been defeated in a series of chaotic and guerilla raids. The citizens rename their city Fangsfall, in honor of the gods’ defeat of Gaurak and the potent physical reminder thereof. They held large celebrations in honor of the trickster god. The top eight leaders of the rebellion form the noble houses of Dumasqo, Uth’whe, Ord’ukai, Van Dermott, McSmythe, Kir’Dargo, Absance, and Cathwynn.
3516 Old Calendar – A small army from Fangsfall marches on the city of Gr’zak to purge the remaining Charduni influence and to free loved ones still in the dungeons and slave pits below the city. The trickster god smiles on this rebellion and causes not only the locked and barred gates of the city to open to the small army, but also the shackles of all the slaves within Gr’zak were opened, leaving the remaining Charduni helpless to resist the tide. The citizens of Gr’zak, having been aided by Enkili and influenced by the teachings of the prophet of Enkili, declare the name of their small city the Free City to reflect their freedom.
3529 Old Calendar/0 After Victory – The Titanswar (also known as the Divine War) ends, leaving much of Scarn in ruins with most civilizations shattered or reduced to some level. Ironically, the isolated Fangsfall peninsula was largely left untouched by either god or titan.
100 AV – A cairn in the Cairn Hills is plundered by adventurers from the Free City. When returning for supplies, they passed on a strange virus to the townsfolk of Diamond Lake. The afflicted could speak only in a sing-song of garbled gibberish, and their attempts to write looked like scrawling knots of lines that resembled no known language. Attempts to read normal writing was impossible to the afflicted. Even more dreadful, this virus spread like wildfire to any who the “infected” spoke to or who tried to read the writings of those persons. Those afflicted could communicate with each others, but with know one else. This nearly brought the town to a production stand still, and the adventurers were run out of town by an angry mob. The virus continued into neighboring towns like an epidemic. The Free City and Fangsfall were also infected bringing the economies to chaos for a time. Eventually, a young man named Cestarian, now the famous and ancient sage of Fangsfall, managed to contain and remove the affliction.
127 AV – Killian Vrail and his household troops, including a regiment of Mithril knights, fights through the blockade and Calastian siege of Rahoch. After weeks upon the seas they landed in Fangsfall. After a few unfortunate incidents with criminals, thugs, and corrupt nobles bent upon harassing Vrail’s men, the Lord asserted his might and quickly outmatched the factional military might of the weak nobility in existence on the Fangsfall peninsula. Vrail seized Fangsfall in the name of Corean, and within days order was restored to the city. After weeks, the resident nobility of Fangsfall peninsula swore grudging allegiance to Lord Vrail, and Fangsfall entered a new period of order and growth. This power change ripples throughout the area with most towns and cities south of Fang Quarry giving grudging allegiance to Vrail in 128 AV. Vrail immediately forms the Fangsfall Protectorate Army and Navy, a unified military arm under his control. This results in a garrison being placed in the cities and towns under his protection with trained men from the capital filling many of the posts. Over the next few years, Vrail runs an efficient government, and the military is kept busy making roads and other engineering projects when not defending against the dangerous Titanspawn that lurk about the peninsula. As time continues, Lord Vrail is generally looked upon with respect and approval by the population of Fangsfall peninsula as both the Free City and Fangsfall begin a time of unprecedented growth and public project. The nobles, on the other hand, generally consider Vrail a bastard and constantly plot to thwart his efforts and end his lordship during this initial phase of his leadership.
128 AV – Corean is established as the official religion of the Fangsfall Protectorate. Despite the Avenger’s official recognition, the worship of Enkili remains preeminent. Generations of harboring Enkili priests, escaping charduni rule, combined with a frontier mentality amongst the lower classes has led to a strong empathy toward the Trickster and the people are slow to respond to the lawful nature of the great avenger.
129 AV – The noble house of Absance attempts a coup and assassination of Lord Vrail that fails. The subsequent investigation reveals the manipulations of the Absance conspirators and Vrail’s Mithril Knights carry out his orders to capture and banish the nobles from the lands of the peninsula.
131 AV to 134 AV – The plague known as the Red Death sweeps through Fangsfall, indeed much of the Fangsfall Peninsula, killing many inhabitants. The noble house of Cathwynn is particularly hard hit with all known heirs killed and the house fading into oblivion within a decade.
140 AV – The hobgoblin warlord Ukrath led his horde to the Fang and they have held its tunnels against all attempts to dislodge them to date. Stone production from Fang Quarry is severely curtailed.
141 AV – Due to the swelling number of refugees from the wars of Calastian aggression in the East of Ghelspad, Lord Vrail enacts a number of public works and expansion efforts. Several of those fail, but many succeed such as the development of the Timber Road to New Wahid, reopening of the Bloodsworn Vale, selective harvesting of dark wood from Darkwood Grove, and creation of new villages throughout his lands. These efforts help to relocate some of the refugees and to use their labor, but more continue to show up in the peninsula as this frontier spirit catches hold.
150 AV – The present day. Lord Killian Vrail continues to rule the peninsula but has no heir or wife. The six noble houses attempt to wrest power from each other via political, economical, and sometimes criminal means, all the while seeking to protect their own interests. Likewise, the guilds and merchant houses have tremendous political power as do several crime bosses profiting from smuggling and other nefarious dealings. Threats to the welfare of the peninsula are many and trade begins to slow.